Pulling a Slice
Leaving a pug group that is doomed to fail is now to be known as “pulling a Slice“. Named in honor of Orangeslice, who sadly had to drop his underperforming group for his own sanity.
My holy pally ended up having to pull a Slice shortly afterwards in a Halls of Lightning run that was going nowhere fast. It had the markings of fail: tank with the lowest health of anyone in the party and me having to dip fairly deep into my mana to keep him up.
I will stay with most groups to the bitter end. I won’t automatically drop after the first wipe. But there are some groups that you just know aren’t going to make it.
I looked the tank up on armory after I left. He was a DK with a frost spec and an unholy PvP spec. I don’t know which one he was using to “tank” with.
The trash was kind of rough but the first boss pull was a mess. I had to pop all kinds of cooldowns and still he was yo-yoing between 100% health to 10% until he died. I went in to give it another try since the first pull was kind of messy.
tank: r heals?
tank: u got this
me: it’s not me I’m worried about
Ok, so kind of mean, but I suspected the tank was the issue and he was getting one more shot until I pulled a Slice. Pulled again, same issue: health fluctuating way too much and dead seconds later. I dropped mid-fight to save myself another repair bill.
There is a part of me that feels bad even when I know logically that that run had little chance for success. Even if we had gotten past that boss, I was envisioning all the awful mobs and other bosses still to come. I thought of all the dps that would rotate in as the smarter ones dropped and got replaced. I imagined myself getting frustrated at the thought of people thinking it was because of me.
Like I said before, you just kind of know when a run is not going to happen. There is a difference between a run that is challenging and one that is going to make you consider chewing off your own fingers so you have an excuse to not play.